Competitions for adults at a children's holiday. Funny and cool birthday contests for a fun company. Rules for selecting contests for the holiday

04.03.2020

Children's bowling is a very entertaining game. Develops awareness of cause and effect, hand-eye coordination, general motor skills.
Game description:
A line is marked with a rope. Skittles are made from plastic bottles or ordinary skittles are used. The child is placed behind the line and he must roll the ball so as to hit the pins.
The one who knocked down the pin the most wins. If the same number of pins are knocked down, then the round is repeated.

Competition for children from 4-12 years old "Tails"

Game description:
This game is played by two people. The players are tied around the waist with a rope so that a "tail" hangs from behind - a knot at the end of the rope. The player must catch the opponent's tail knot so that he does not have time to catch his own tail knot. Whoever caught the "tail" of the opponent first - won. The game is played with cheerful music.
The game develops: dexterity, reaction.

Competition for children from 4-12 years old "Collective art"

Game description:
The game requires two teams. The first player in each group starts at the top of the sheet and draws the head of a face along with the beginning of the neck, the rest of the team does not see what he has drawn. Then the player folds the paper so that only the very end of the neck is visible, and passes the sheet to the second player. The second player continues the drawing, wraps the sheet so that only the bottom lines are visible, and so on until the last team member.
After the sheet unfolds and the result can be evaluated.
The game develops imagination

Competition for children from 4-12 years old "Art relay race"

The artistic relay race is a calm, interesting game that develops creativity, thinking, imagination and the ability to work in a team.
Game description:
The game requires two teams. Groups have to draw an animal or any object in a certain period of time. In this case, one participant at a time has the right to draw only one line, circle or oval. The team with the drawing that looks more like an animal wins.

Competition for children from 4-12 years old "Candy on a fishing rod"

Game description:
Tie the end of the fishing line to the candy wrapper (instead of the hook).
With the help of a fishing rod, we pull the candy to the mouth, unfold it (without helping with our hands!) And eat it.
Whoever does it faster wins.
The game develops: coordination, dexterity.

Competition for children from 4-12 years old "Volleyball with a balloon"

Balloon volleyball is an entertaining game that promotes the reaction, agility and coordination of the players.
Game description:
The game requires two teams. At a distance of one meter, chairs are placed opposite each other, on which the players sit. The floor is divided by the rope in the middle between the teams. Children play volleyball. The ball must fly over the rope, the players must not get up from their chairs or take the ball in their hands. You can only push the ball. If the ball fell on the opponent's territory, the team gets a point. The game goes up to 15 points.

Game for children from 4-12 years old "Nesmeyana"

Nesmeyana is a fun children's game for developing imagination, ingenuity of participants, and communication skills.
Game description:
One participant is chosen - Princess Nesmeyana, who sits on a chair in front of the rest of the guys. The goal of the rest of the participants is to make the "princess" laugh without touching her at the same time.
The participant who made her laugh becomes Nesmeyana himself.

Game for children from 4-12 years old "Eskimo blind man's buff"

Game description:
The driver is blindfolded and thick mittens are put on his hands. Then the players take turns approaching him, and he must determine by touch who is in front of him. If the driver has identified the player, then the identified player becomes the driver, if not, the following players are suitable for identification in turn.
The game develops: sensitivity, memory.

Game for children from 6-12 years old "Guessing"

Game description:
The driver thinks of an object on a topic agreed in advance (furniture, animals, a holiday, etc.), and the players must guess what kind of object it is by asking questions to which the driver answers yes or no. Whoever guesses the word becomes the leader.
The game develops: thinking, communication skills.

Game for children from 4-12 years old "Broken phone"

The game "spoiled phone" is a good entertainment for children, along the way developing hearing and attentiveness.
Game description:
The leader in a quiet whisper speaks a word or phrase in the ear of one player, and he passes it on to another player in the same way, and so on in a chain.
The last player says aloud what he did and compares with the original. Then the leader moves to the end, the next player becomes the leader.

Game for children from 6-12 years old "Confusion"

Game description:
Children stand in a circle and hold hands. The driver turns away, and the players begin to get confused, climbing over each other as soon as possible. Then the driver must unravel this tangle without breaking the circle.
The game develops: mindfulness, logic, thinking.

Game for children from 6-12 years old "Composing a fairy tale for a birthday boy"

Game description:
The facilitator opens a magazine or book on any page and, without looking, points his finger at the word that comes across. The first storyteller must come up with a phrase using this word. This continues until all players come up with a proposal, maybe two or three. As a result, there will be interesting story. We write down the story on a prepared form, give it to the birthday man.
The game develops: thinking, fantasy.

Competition for children from 6-12 years old "Fisherman and goldfish"

Game description:
Participants stand in a circle. The leader in the center twists a rope with a knot at the end or a skipping rope. The end of the rope must pass under the feet of the players who must not touch it. Whoever touches the rope is temporarily out of the game. Those who never hit the rope win.
The game develops: mindfulness, endurance, coordination, dexterity.

Competition for children from 6-12 years old "Hold the ball"

Game description:
Two pairs are created. For each pair, a circle is drawn with a diameter or a hoop is placed. Players stand in this circle, they are given a balloon. They must, without leaving the circle, blow on the ball so that it rises and falls above them and above the boundaries of their circle. You can't touch the ball with your hands. The pair that can last the longest wins.
The game develops: endurance, coordination, agility, reaction.

Competition for children from 6-12 years old "Claps"

Game description:
The players stand in a circle. Each participant receives a serial number.
All players begin to rhythmically clap together: twice on their hands, twice on their knees. At the same time, one of the players says his number for clapping his hands, for example - “five-five”, and for clapping his knees - the number of any other player. Whose number he called - continues the game, clapping his hands and calling his number, clapping his knees and calling any other number. Who goes astray - out. The player who did not have time to call his number or who called the number of an already eliminated participant leaves the game. The last two remaining players win.

Competition for children from 6-12 years old "Three, thirteen, thirty"

Game description:
The host of the game stipulates in advance: which of the numbers - which action means. For example: 3 - hands up, 13 - on the belt, 30 - hands forward, etc.
Players are built in a line at a distance of arms extended to the sides.
If the host says "three" - all players should raise their hands up, with the word "thirteen" - hands on the belt, with the word "thirty" - hands forward, etc.
Players must quickly perform the appropriate movements, gradually the leader increases the pace. Who has gone astray - stands next to the leader and distracts the rest with wrong movements. The most attentive wins.
The game develops: attentiveness, reaction.

Game for children from 6-12 years old "Liberation action"

Liberation action is a dynamic game that develops well the hearing, attentiveness, coordination and reaction of the leading player, and the dexterity and reaction of the other players.
Game description:
They form a circle of chairs where the participants of the game sit.
In the center of the circle sit a blindfolded "guard" and a "captive" with hands and feet tied. The rest of the participants in the game "liberators" are trying to free the prisoner, that is, they are trying to untie him. The guard must intervene. Hitting any participant, he takes him out of the game, he must go behind the circle of chairs. The player who manages to free the captive without being caught becomes the guard himself the next time.

Game for children from 6-12 years old "Waves in a circle"

Game description:
Chairs are set tightly to each other in a circle. There are as many chairs as there are players. One of the players (leader) stands in the center of the circle. The rest of the players sit on chairs, and one of the chairs remains free. The driver must have time to sit on a free chair while others move back and forth, interfering with him. When the driver manages to take a seat on the chair, the player who did not have time to interfere with him becomes the new driver.
The driver can give commands to the participants "Right" (players must move clockwise one place), "Left" (players must move counterclockwise one place) or the "Chaos" command. With the "Chaos" command, the participants must quickly change places, the leader tries to sit on any free chair. The player who occupies a chair that was free before the "Chaos" command becomes the driver.

The game develops: attentiveness, dexterity, reaction.

Competition for children from 6-12 years old "Siamese twins"

Game description:
Participants are divided into 2 teams, and the teams are divided into pairs. Pairs of players stand side by side with each other and hug each other by the shoulders. It turns out that the one on the right has only the right hand free, and the one on the left has only the left. Together they are the “Siamese twin”. And this "Siamese twin" needs to run to the plate on which the sweets lie and unfold the candy together and eat it. The team that ate all the candies the fastest wins.
If there are few children, then the couples compete with each other. You can give a task: tie shoelaces or make an envelope out of paper.
The game develops: communication skills, emancipation.

Game for children from 6-12 years old "Hunting"

Hunting is an active game for the development of dexterity, emancipation, coordination of movements for children.
Game description:
The names of all the participants in the game are written on the cards. The cards are shuffled and distributed to the players. The players dance to the music and at the same time keep an eye on the one whose name is written on his card as inconspicuously as possible. As soon as the music stops, the hunter must grab his prey. But each prey player, in turn, must grab the other player for whom he is the hunter. The cards are then shuffled and the game continues.

Game for children from 6-12 years old "Copy of the monument"

A copy of the monument - a game that develops mindfulness in children and adolescents, helps to overcome shyness.
Game description:
Two players are selected from those present. One of them (the copyist) is taken out of the room and blindfolded, the second (the monument) at this time should take some interesting pose and freeze in it. Enter the player-copier blindfolded. He must determine by touch the position in which

Game for children from 6-12 years old "Spoiled Fax"

Game description:
Players sit down one after another, looking at the back of their neighbor's head. The first and last players are given a pen and paper. The last player draws a simple figure on the sheet, and then the same one with a finger on the back of the neighbor in front. Each next player draws on the back of the person sitting in front what he felt on his back. The first player redraws on paper what he felt on his back, after which the resulting pictures are compared.
The game develops: mindfulness, hand motility, memory.

Game for children from 6-12 years old "Cockfight"

Game description:
With a rope or tape we delimit the floor. Two players stand on opposite sides of the rope.
Starting position: players stand on one leg opposite each other, and their hands are hooked into the lock behind their backs. The player's task is to move to the side of the enemy without disengaging his hands and without putting his other foot on the ground. At the same time, prevent the enemy from going over to his side. You can only push with your shoulder or chest. The loser is also considered the one who lowers the second leg to the ground or unhooks his hands.
The game develops: coordination, strength.

Each of us has our own personal holiday, in which the sun shines brighter and the birds sing louder. It's a birthday. Most of all, children are waiting for him, because on this holiday guests come and give a lot of gifts, and parents inflate air balloons and decorate a delicious cake with candles. What else to please the baby and his little visitors? Arrange them games, contests! For a birthday, this is the best thing you can think of.

Entertainment for kids

Children are fidgets who do not sit still for a second. To direct their indefatigable energy in the right direction, we offer cool birthday contests that will captivate the kids and make the holiday bright and unforgettable. Agree, just eating a cake is boring and uninteresting, but playing, jumping and running around, while receiving prizes, is fun!

holiday scale

Birthday contests for children may be offered differently. But first of all, let's decide where the event will be celebrated: in the house, in the apartment, in nature or in a cafe. Based on this, it will be easier to understand what interesting birthday contests can be held.

If the festive action takes place in a small apartment, you won’t particularly accelerate, therefore the entertainment should be calmer, taking into account the size of the area. The house, as a rule, is more spacious, and if the baby’s holiday falls in the summer, then the garden plot can be temporarily turned into a playground and active games and birthday contests can be held on it.

If the holiday will be celebrated in a restaurant or cafe, it is worth discussing with the administration the possibility of holding entertainment events for children.

apartment fun

So, what kind of home birthday contests can you come up with if the holiday takes place in an apartment? For children 4-6 years old, we offer the games "Funny Animals", "Turtles" and "Balloons with Surprise". Birthday contests for older children need to be more difficult. These are "Cool Tales", "Search for Prizes" and "Running Ball".

"Funny little animals"

To run this competition, you need to prepare:

  • balls - by the number of children;
  • threads;
  • markers.

Before the arrival of the children, you need to inflate all the balloons and tie the tails with a thread. Divide the children into two teams, give each a ball and a felt-tip pen. The task of the competition is to draw eyes, a nose, ears, in a word, a muzzle of an animal on each ball. The team that completes the task the fastest wins.

"Turtles"

The kids will love this fun competition. To carry it out, you only need two basins and two chairs. Divide the children into two teams and line up. Give the first participants a basin each. The task of the competition is to get on all fours, put a basin on your back (like a shell), get to the chair and back and pass the basin to the next player. Those "turtles" that pass the test first win.

"Surprise balloons"

Cool contests for the birthday of the birthday man must be supported by prizes. Otherwise it's not fun to play. Entertainment "Balloons with a surprise" is that no one leaves the holiday without a gift. To organize this competition, you need opaque (preferably dense) balls and small gifts (funny pens, key chains, rings for girls and models of cars for boys).

Before the guests arrive, put a prize inside the balloon, then inflate it, tightly tie the tail with a thread and lay the balloons on the floor. The task of the children is to pierce the balloon and find the present. There are no losers in this competition - only winners!

"Cool Tales"

Birthday contests for children over 8 years old are, as a rule, a kind of test for attentiveness and reaction speed. The players stand in a circle, the right hand is squeezed into a fist and the thumb is put up. The left hand is wrapped around the thumb of the neighbor's right hand. The essence of the game is as follows: you think of a code word (for example, "tinderbox") and say it to the participants. Start randomly calling the names of different fairy tales, when pronouncing the code word, the children should quickly release their thumb from the neighbor's fist and at the same time catch the other neighbor's finger. Children can be confused - it will turn out funnier. For example, instead of the code word "Princess Swan" you can name Princess Nesmeyana or any phrases containing the word "princess". Such cool birthday contests are usually accompanied by a cheerful fuss and bursting laughter.

"Search for Prizes"

All children are creative individuals. Interesting contests on the birthday of a child must necessarily include a demonstration of children's talents. "Search for Prizes" is an entertainment aimed at the artistry of children. For this competition you will need:

  • colored cardboard - according to the number of children;
  • box - 2 pieces;
  • markers;
  • prizes - by the number of players.

First of all, prepare colored cards, which should be the same as the number of participants. Take a piece of cardboard and cut it in half. On one half, write the task with a felt-tip pen, and on the other - the name of the prize. You need to write on the white side, not on the colored side.

Then, in one box, put the cards with the tasks with the colored side up, and in the other with the name of the gifts. Each participant draws a card with a task (to dance, sing a song or tell a poem), and then looks for a card of the same color with the name of the presentation.

"Running Ball"

We also need such birthday contests that will make the kids warm up. For example, "Running Ball". This game requires two inflated balloons and two glasses. Participants are divided into two teams, the first players are given a glass with a ball placed on top. The purpose of entertainment is to run around your team and pass the baton to the next player, while the ball must remain on the glass. The difficulty is that you can’t help with your hands, and if the ball falls, the player returns to its original position and starts all over again. The team whose players complete the task first wins.

Holiday at home

If you are happy owners of a large living space, and even with a personal plot, and a children's holiday falls in the summer, then cool birthday contests can be more diverse. For kids 4-6 years old, "Turnip", "Feed the Dragon" and "Drawings on Asphalt" are suitable. Older children will be happy to play "Funny Starts", "Kangaroo" and "Airplanes".

"Turnip"

This competition was created based on the fairy tale of the same name, which is familiar to all children. Divide the children into two teams, in each of which a "turnip", "grandfather", "grandmother" and other characters of the fairy tale are selected. For a laugh, you can tie a yellow scarf to the “turnip”, give a hat to the “grandfather”, give a scarf to the “grandmother” and so on.

Set up two chairs and seat the participants on them. At the signal of the whistle "grandfather", putting his hands on his hips, skipping around the "turnip", takes the "grandmother" by the hand, they both run to the "turnip", upon returning they take other characters. The last participant - the "mouse" - takes the "turnip" by the hand, and together they return to their original position. Which team can do it faster, that one won.

"Feed the Dragon"

Cool birthday contests are not only outdoor games and a demonstration of talents, but also entertainment for hitting the target exactly. The game "Feed the dragon" is a great solution for those who like throws. To entertain the kids, you will need:

  • chairs with a back - 2 pieces;
  • large packages - 2 pieces;
  • small Stuffed Toys or balls - the more the better.

Put the table on its back and put a bag on its legs. This will be the dragon's mouth. The children are divided into teams, their task is to throw as many toys (that is, food) as possible to the "dragon". The team that fed the dragon better (thrown more toys into the bag) wins.

"Drawings on asphalt"

Contests for a birthday at home are often intertwined with those held at children's parties in honor of the City Day. Chalk drawings are no exception. Children love to draw! Give them lots of crayons and 30 minutes of time and run a competition for the best drawing. You can come up with any theme, for example, ask to draw a birthday cake for a birthday person, a bouquet of flowers, or the hero of the occasion himself. Prizes should be distributed to everyone so that no one is upset.

"Happy Starts"

After the kids thoroughly eat, it's time to let them move around. And what could be better than a relay race? There can be several stages in "Merry Starts".

The first stage is bag jumping. The guys are divided into two teams, the leaders of each of them are given large canvas bags. The task of the contestants is to jump in the bag to the chair and back, passing the bag to the next jumper. The team that completes the task first wins.

The second stage is eating an apple. Tie two apples with a strong thread by the cuttings to a tree branch. The task is to eat an apple without the help of hands. The one who does it faster wins.

The third stage is throwing pencils into jars. The children are divided into 2 teams, each participant is given pencils, felt-tip pens and pens. Two cans are placed at some distance. Players must throw objects at them. The team with the most pots wins.

"Kangaroo"

What birthday contests are complete without funny jumping jacks? The Kangaroo Contest is what you need! You form two teams of players, give the captains one tennis ball each. At a distance, draw a line with chalk. At the whistle of the leader, the participants squeeze the ball with their knees and jump to the intended place and back, pass the ball to the next player, and so on. Whoever completes the task faster is the winner.

"Airplanes"

What kind of contests to come up with for the boy's birthday, and even such that the invited girls would also like it? Try Airplanes!
For this entertainment, you will need a lot of sheets of A4 paper and a rope. Divide the children into two teams, give each participant 2-3 sheets and ask them to make airplanes. The number of airplanes for each team must be the same.

Divide the yard with a rope and place the teams on either side. At the signal of the leader, the children must transfer the airplanes to half of the rivals. You can pick up and drop the other team's plane once per game. At the end of the competition, slowly and loudly count to 10 and count the airplanes on both sides of the rope. Whichever team has the fewest wins.

Girls' gatherings

If you have a daughter, and her guests are only girls, you can come up with entertainment related to their girlish hobbies. Contests for a girl's birthday can be: "Daughters-Mothers", "Waltz of Flowers" and "Art Sandwich".

"Daughters-Mothers"

For this competition you will need:

  • large table or two chairs;
  • two dolls;
  • two diapers;
  • two caps;
  • two sliders;
  • two vests.

You choose two participants who, on a prearranged signal, start dressing and swaddling the dolls. The girl who completes the task first wins.

"Waltz of the Flowers"

All young ladies love flowers, so you can hold contests for a girl's birthday, which will pretend to turn babies into roses, tulips and daisies. For the game "Waltz of Flowers" you need colored hoops according to the number of children. If the competition will be held in the yard, they can be replaced with circles drawn with colored crayons. These circles will be "flower beds". Each player stands in his "flower bed", the leader turns on the music, and the children, leaving the circle, depict flowers, how they grow and bloom. At the signal, the players must return to their circle. Who did not have time - lost.

"Art Sandwich"

For a home birthday, you can spend creative competition, which will be very popular not only for girls, but also for boys. For fun entertainment, you need to cut a loaf and put chopped eggs, sausage, cheese, vegetables, herbs, crab sticks, olives and black olives on plates, that is, everything you can make sandwiches from. Mayonnaise, ketchup or butter are suitable as a base.

Now our little cooks are getting to work. The task is to make funny sandwiches in the form of animals, flowers, fish, in general, do whatever you want. Everyone is a winner in this game!

Back to the childhood!

We, adults, despite the load of problems, also like to have fun and laugh heartily. Why not plunge into childhood and arrange birthday contests for adult family members? This will add zest to the holiday and will be remembered for a long time. What to think? Plenty of options! Fortunately, birthday contests - drinking and active, spicy and serious - you can come up with both yourself and search in different publications.

And so, the guests at the table tasted a little of all the dishes. It's time for some contests. For a birthday, board games for adults can be different. For example, "Pig in a poke". For this game, you will need an opaque bag or bag in which the presenter hides the prizes. He starts asking questions about one or the other of them. For example, "hard or soft?", "big or small?", "sweet or bitter?" etc. The participant who guesses the item receives it as a gift.

Prizes and gifts

Birthday contests for adults and children should be planned so that none of the guests leave without a gift. What can adults come up with? It can be:

  • key chains;
  • pens;
  • notebooks;
  • refrigerator magnets;
  • lighters;
  • tea packaging;
  • chocolate.

The kids will be very happy with such surprises as:

  • lollipops;
  • funny pens;
  • bouncing balls;
  • small puzzles;
  • chocolate eggs "Kinder Surprise";
  • chewing gum;
  • small toys.

These competitions will help educators and parents to entertain children. They can be carried out in the classroom, festive events, at home, on the street.

Firefighters

Turn the sleeves of two jackets inside out and hang them over the backs of chairs. Place the chairs at a distance of one meter with their backs to each other. Place two meters of string under the chairs. Both participants stand at their chairs. On a signal, they should take jackets, turn out sleeves, put on, fasten all buttons. Then run around the opponent's chair, sit on your chair and pull the rope.

Who quickly

Children with jump ropes in their hands stand in a line on one side of the playground so as not to interfere with each other. In 15 - 20 steps, a line is drawn or a cord with flags is laid down. After the agreed signal, all children simultaneously jump in the direction of the laid cord. The one who gets close to her first wins.

Hitting the ball on target

At a distance of 8-10 m, a skittle or a flag is set. Each team member gets the right to one throw, he must try to knock down the target. After each throw, the ball is returned to the team. If the target is knocked down, it is set to its original place. The team with the most accurate hits wins.
- the ball does not fly, but rolls on the ground, thrown by hand,
- players kick the ball with their feet,
- Players throw the ball with both hands over their heads.

Ball in the ring

The teams are lined up in one column one at a time in front of the backboards at a distance of 2-3 meters. At the signal, the first number throws the ball around the ring, then puts the ball down, and the second player also takes the ball and throws it into the ring, and so on. The team that gets into the ring the most wins.

Painters

In the center of the circle or stage are two easels with paper. The facilitator calls two groups of five people. At the leader’s signal, the first from the group take coal and draw the beginning of the drawing, at the signal they pass the coal to the next one. The task is for all five competitors to draw a given drawing faster than their opponents. Everyone should be involved in drawing.
The tasks are simple: draw a steam locomotive, a bicycle, a steamer, a truck, a tram, an airplane, etc.

Roll up the ball

The players are divided into groups of 2-5 people. Each of them receives a task: within a set time (8 - 10 minutes), roll up a snowball as large as possible. The group that rolls up the largest snowball by the specified time wins.

Running with three balls

On the start line, the first one takes 3 balls in a convenient way (football, volleyball and basketball). On a signal, he runs with them to the turning flag and stacks the balls near it. It comes back empty. The next participant runs empty to the lying balls, picks them up, returns with them back to the team and, not reaching 1 m, puts them on the floor.
- instead of large balls, you can take 6 tennis balls,
instead of running, jumping.

Chain

In the allotted time, make a chain using paper clips. Whose chain is longer wins the competition.

Inflate a balloon

For this contest you will need 8 balloons. 8 people are selected from the hall. They give out balloons. At the command of the host, the participants begin to inflate the balloons, but so that the balloon does not burst when inflated. The one who completes the task first wins.

turnip

There are two teams of 6 children. This is a grandfather, grandmother, Bug, granddaughter, cat and mouse. There are 2 chairs on the opposite wall of the hall. A turnip sits on each chair - a child in a hat with the image of a turnip.
The grandfather starts the game. On a signal, he runs to the turnip, runs around it and returns, the grandmother clings to him (takes him by the waist), and they continue to run together, go around the turnip again and run back, then the granddaughter joins them, etc. At the end of the game for a turnip clings to a mouse. The team that pulls out the turnip the fastest wins.

Relay with hoops

Two lines are drawn on the track at a distance of 20 - 25 m from one another. Each player must roll the hoop from the first to the second line, come back and pass the hoop to his friend. The team that finishes the relay first wins.

Relay with hoop and rope

Teams are built as if they were in a relay race. The guide of the first subgroup has a gymnastic hoop, and the guide of the second subgroup has a jump rope. On a signal, the player with the hoop rushes forward, jumping over the hoop (like a jump rope). As soon as the player with the hoop crosses the start line of the opposite column, the player with the rope starts, who moves forward by jumping the rope. Each participant, after completing the task, passes the inventory to the next player in the column. This continues until the participants complete the task and change places in the columns. Runs are prohibited.

Porters

4 players (2 from each team) stand on the start line. Everyone gets 3 big balls. They must be carried to the final destination and returned back. It is very difficult to hold 3 balls in your hands, and it is also not easy to pick up a fallen ball without assistance. Therefore, porters have to move slowly and carefully (the distance should not be too large). The team that completes the task the fastest wins.

Ball race underfoot

Players are divided into 2 teams. The first player sends the ball back between the spread legs of the players. The last player of each team leans over, catches the ball and runs forward with it along the column, stands at the beginning of the column and again sends the ball between the legs apart, etc. The team that finishes the relay the fastest wins.

Three jumps

The participants are divided into two teams. At a distance of 8-10 m from the start line, put a rope and a hoop. After the signal, the 1st, having reached the rope, picks it up, makes three jumps on the spot, puts it down and runs back. The 2nd takes the hoop and makes three jumps through it and the rope and the hoop alternate. Whose team can do it faster, that one will win.

hoops race

The players are divided into equal teams and lined up along the sidelines of the court. On the right flank of each team is a captain; he is wearing 10 gymnastic hoops. On a signal, the captain takes off the first hoop and passes it through himself from top to bottom or vice versa and passes it to the next player. At the same time, the captain takes off the second hoop and passes it on to his neighbor, who, having completed the task, passes the hoop on. Thus, each player, having passed a hoop to a neighbor, immediately receives a new hoop. The trailing player in the line puts on all the hoops. The team whose players complete the task faster gets the winning point. The team whose players win twice wins.

Quick threes

Players stand in a circle in threes - one after the other. The first numbers of each three join hands and an inner circle is formed. The second and third numbers, holding hands, form a large outer circle. On a signal, the guys standing in the inner circle run to the right with side steps, and those standing in the outer circle - to the left. On the second signal, the players release their hands and stand in their triples. Each time the circles move in the other direction. The players of the trio who gather faster get the winning point. The game is played 4 - 5 minutes. The trio with the most points wins.

Forbidden movement

The players, together with the leader, stand in a circle. The leader takes a step forward to be more visible. If there are few players, then you can build them in a line, and stand in front of them yourself. The leader invites the guys to perform all the movements behind him, with the exception of the prohibited, pre-established by him. For example, it is forbidden to perform the “hands on the belt” movement. The leader begins to make different movements to the music, and all the players repeat them. Suddenly, the leader performs a forbidden movement. The participant of the game, repeating it, takes a step forward, and then continues to play.

Politeness check

This contest is a trick and is only held once. Before the start of the boys' competition, a girl passes in front of them and, as if by chance, drops her handkerchief. The winner is the boy who guessed to pick up the handkerchief and politely return it to the girl. After that, it is announced that this was the first competition.
Option: if the competition is between two teams, then the point is awarded to the one from which the most polite boy was.

Good fairy tale

A fairy tale with a sad ending is taken as a basis (for example, the Snow Maiden, the Little Mermaid, etc.). And the task is given to the children to think about how this fairy tale can be remade using characters from other fairy tales, so that it ends happily. The team that plays the fairy tale in the form of a mini-performance in the most funny and fun way wins.

A train

The participants of the game are divided into two equal groups. The players of each group hold on to each other and form one chain with their arms bent at the elbows.
Ahead of the chain are becoming stronger and more dexterous participants - "clockwork". Standing against each other, the “clockwork” also take each other by the arms bent at the elbows and pull each in their own direction, trying to either break the enemy’s chain or pull it over the intended line.
Rule: start pulling exactly at the signal.

Story competition folk tales

Children are divided into two teams. The host says the first words from the name of folk tales, the participants must say this name in full. The team with the most correct answers wins.
1. Ivan Tsarevich and gray ... (wolf)
2. Sister Alyonushka and brother ... (Ivan)
3. Finist - Clear ... (falcon)
4. Princess - ... (Toad)
5. Geese - ... (Swans)
6. By pike ... (by command)
7. Frost ... (Ivanovich)
8. Snow White and seven ... (gnomes)
9. Horse - ... (Humpbacked)

Speak without mistakes

Whoever speaks these proverbs better, he will win:
Sasha walked along the highway and sucked dry.
Carl stole the corals from Clara, and Clara stole the clarinet from Carl.
The ships tacked, tacked, but did not catch.
He reported, but under-reported, and began to report - he reported.

Night travel

The host says that the driver will have to drive at night without lighting, so the player is blindfolded. But first, the driver is introduced to the freeway made from sports skittles. Having handed the steering wheel to the driver, the leader offers to practice and drive so that not a single column is knocked down. The player is then blindfolded and led to the steering wheel. The host gives a command - a hint where to turn to the driver, warns about the danger. When the path is completed, the leader unties the driver's eyes. Then the next participants in the game “go”. The one who knocks down the pin the least wins.

Sharp arrows

A target is attached to the wall. You can use small balls or darts.
Each player has three tries.
After the game, the host rewards the winners and cheers up the losers.

keep your balance

With their arms outstretched to the sides, the players, like tightrope walkers, walk along the very edge of the carpet.
The winner is the one who last leaves the race.

Horror movie

The conditions are as follows - there are five eggs in the cassette. One of them is raw, warns the presenter. The rest are boiled. It is necessary to break the egg on the forehead. Whoever gets raw is the brave one. (But in fact, the eggs are all boiled, and the prize is just the last participant - he consciously risked becoming a laughingstock.)

Cheerful Orchestra game

An unlimited number of people participate in the game. A conductor is chosen, the rest of the participants are divided into balalaika players, harmonists, trumpeters, violinists, etc., depending on the number of participants. At the signal of the conductor, who points to a group of musicians, they begin to “play” to the motive of any well-known song: balalaika players - “Shake, shake”, violinists - “tili-tili”, trumpeters - “turu-ru”, harmonists - “tra- la-la." The complexity of the task is that the pace of the change of musicians is constantly increasing, the conductor points to one or the other group, and if the conductor waves both hands, then the musicians must “play” all together. You can complicate the task, if the conductor waves his hand strongly, then the musicians should “play” loudly, and if he waves a little, then the musicians “play” quietly.

Game "Collect a bouquet"

There are 2 teams of 8 people each. 1 child in the team is a gardener, the rest are flowers. On the head of flower children are caps with the image of flowers. Flower children squat in a column one by one at a considerable distance from each other. At a signal, the gardeners run to the first flower, which grabs the gardener behind his back. The two of them are already running to the next flower, etc. The team that first ran to the finish line wins.

ringlet

You will need a long cord and a ring. Pass the cord through the ring and tie the ends. Children sit in a circle, put a cord with a ring on their knees. In the center of the circle is the driver. Children imperceptibly from the driver move the ring from one to another (not necessarily in one direction, you can move the ring in different directions). At the same time, music sounds, and the driver carefully monitors the movements of the ring. As soon as the music is stopped, the ring also stops. The driver must indicate who has the ring now. If you guessed correctly, it changes places with the one who had the ring.

And I!

Mindfulness game.
Rules of the game: the host tells a story about himself, preferably a fable. During the story, he pauses and raises his hand up. The rest should listen carefully and, when the leader raises his hand up, shout "and I" if the action referred to in the story can be performed by a person or remain silent if the action is not suitable. For example, the leader says:
“Once I went to the forest ...
All: "Me too!"
I see a squirrel sitting on a tree ...
-…?
Squirrel sits and gnaws nuts ...
— ….
- She saw me and let's throw nuts at me ...
-…?
I ran away from her...
-…?
I went the other way...
— ….
- I'm going through the forest, picking flowers ...
— …
- I sing songs ...
— ….
- I see a goat nibbling grass .... -…? - I'm whistling...
— ….
- The goat was frightened and galloped off ...
-…?
- And I went on ...
— …
There are no winners in this game - the main thing is a cheerful mood.

repeater

Children stand in one line. I choose the first participant by lot or counting. He becomes facing everyone and performs some movement, for example: clapping his hands, jumping on one leg, turning his head, raising his hands, etc. Then he stands in his place, and the next player takes his place. He repeats the movement of the first participant and adds his own.
The third player repeats the two previous gestures and adds his own, and the rest of the participants in the game do so in turn. When the whole team finishes the show, the game can go around the second round. The player who fails to repeat any gesture is out of the game. The last child left is the winner.

Sparrows and crows

You can play together with a child, but it is better with a company. Agree in advance what the sparrows will do and what the crows will do. For example, with the command "Sparrows" - the children will lie down on the floor. And with the command "Crows" - climb onto the bench. Now you can start the game. An adult slowly pronounces “In - ro - ... we!” Children must quickly complete the movement that was given to the crows. Who completed the last or mixed up - pays forfeit.

Pinch feathers

You will need clothespins. Several children will be catchers. They are given clothespins that they attach to their clothes. If the catcher catches one of the children, he attaches a clothespin to his clothes. The catcher who first frees himself from his clothespins wins.

Looking for a ball

Participants of the game stand in a circle and close their eyes. The leader takes a small ball or any other small object and throws it away to the side. Everyone listens carefully, trying to guess by the sound where the ball fell. At the command "Search!" children run in different directions, looking for the ball. The winner is the one who finds it, quietly runs up to a prearranged place and knocks with a stick with the words “The ball is mine!”. If other players have guessed who has the ball, then they try to catch up with him and knock him down. Then the ball goes to the player who caught up. Now he is running away from the others.

glomerulus

Children are divided into pairs. Each pair is given a ball of thread and a thick pencil. At the signal of the leader, the children begin to rewind the ball onto a pencil. One of the children holds a ball, the second winds the thread around a pencil. The pair that completes the job the fastest wins. The second prize can be awarded for the most accurate ball.

Two rams

This game can be played in pairs. Two children, legs wide apart, tilt their bodies forward, rest their foreheads against each other. Hands are clasped behind the back. The task is to confront each other without moving, as long as possible. You can make the sounds "Be-e-e."

Potato

Invite the children to check attentiveness, observation and speed of reaction. It's very easy to do. Let the guys answer any of your questions: “Potato”. Questions can be addressed to everyone, and sometimes it is better to ask one. For example: “What do you have in this place?” (pointing to his nose).
The reaction is easy to imagine. Whoever makes a mistake is out of the game. Do not forget to forgive the most inattentive after the first two questions, otherwise you will not have anyone to continue the game with. Here are some questions you can ask:
- What did you eat for lunch today?
- What would you like to eat for dinner?
— And who is late and now enters the hall?
What did your mother bring you as a present?
What do you dream about at night?
- What is the name of your favorite dog? … etc.
At the end of the game, give the winners - the most attentive guys - a comic prize - a potato.

truckers

Plastic glasses or small buckets of water filled to the brim are placed on children's trucks. Ropes of the same length are tied to the cars (according to the height of the child). On command, you need to quickly “carry the load” from start to finish, trying not to spill the water. The winner is the one who reached the finish line the fastest and did not spill the water. You can make two prizes - for speed and for accuracy.

Crumple up the newspaper

You will need newspapers according to the number of participants. An unfolded newspaper is placed on the floor in front of the players. The task is to crumple the newspaper at the signal of the presenter, trying to collect the entire sheet into a fist.
Whoever can do it first is the winner.

dexterous janitor

To play, you need to prepare a broom, “leaves” (You can use small sheets of paper). A circle is drawn - this is the place of the "janitor." A janitor is selected. "Janitor" with a broom becomes a circle. At the signal of the presenter, the rest of the participants depict the “wind”, that is, they throw papers into the circle, the “janitor” sweeps the garbage. "Janitor" is considered the winner if after the agreed time (1-2 minutes) there is not a single piece of paper in the circle.

self-portrait

On a sheet of drawing paper or cardboard, two cuts are made for hands. Participants take each of their sheets, putting their hands through the slots, draw a portrait with a brush, without looking. Whoever's "masterpiece" turned out more successfully - takes the prize.

"Monkey"

Children are divided into two teams. After that, the players of the first team confer and think of a word to one of the players of the second team. His task is to show this word to the members of his team only with gestures, without using any sounds and words. When the word is guessed, the teams change places.
Depending on the age of the participants, the complexity of the hidden words may vary. Beginning with simple words and concepts, such as "car", "house", and ending with complex concepts, the names of films, cartoons, books.

Snowflake

Each child is given a "snowflake", i.e. by a small ball of cotton. Children loosen their snowflakes and, at your signal, launch them into the air and begin to blow on them from below so that they stay in the air as long as possible. The smartest one wins.

Land - water

Participants of the competition stand in one line. At the word of the leader "land" everyone jumps forward, at the word "water" - back. The competition is held at a fast pace. The host has the right to pronounce other words instead of the word “water”, for example: sea, river, bay, ocean; instead of the word "land" - coast, land, island. Those jumping out of place are eliminated, the winner is the last player - the most attentive.

Draw a portrait

Participants try to draw a portrait of any of the people sitting opposite. Then the leaves are started in a circle. Each on the reverse side will try to write who he recognized in this portrait. When the leaves, having passed in a circle, return to the author, he will count the number of votes of the participants who recognized the drawing. The best artist wins.

Lock

Players are given a bunch of keys, a closed padlock. It is necessary to pick up the key from the bunch as soon as possible and open the lock. You can hang the lock on the cabinet where the prize is hidden.

Sniper

All the players close their eyes and pull from a pile of matches one at a time. You cannot show your match to a neighbor. One of the matches is broken, and whoever takes it out becomes a sniper. Then everyone opens their eyes, the day begins. A sniper can kill a player by looking into his eyes and winking. "Killed" leaves the game and loses the right to vote.
If one of the players witnesses the “murder”, he has the right to say it out loud, at this moment the game stops (that is, the sniper cannot kill anyone), and the players find out if there are any more witnesses. If not, the game continues, and if there is, the angry players lynch the suspect, taking the match away from him and thus finding out if they made a mistake. The task of the sniper is to shoot everyone before he is exposed, the task of everyone else is to expose the sniper until he shoots everyone.

Chinese football

The players stand in a circle facing outward, with their feet shoulder-width apart, so that each foot stands close to the neighbor's symmetrical foot. Inside the circle there is a ball that the players try to score into each other's goal (that is, roll the ball between their legs with their hands). The one between whose legs the ball rolls removes one hand, after the second goal - the second, and after the third - leaves the game.

Aram-shim-shim

The players stand in a circle, alternating by gender (that is, a boy-girl-boy-girl, and so on), in the center is the leader. The players rhythmically clap their hands and say the following words in chorus: “Aram-shim-shim, aram-shim-shim, Arameya-Zufiya, show me! And once! And two! And three! ”, At this time, the leader, closing his eyes and pointing forward with his hands, rotates in place, when the text ends, he stops and opens his eyes. The representative of the opposite sex closest in the direction of rotation to the place shown by him also goes to the center, where they stand back to back. Then everyone else clap their hands again, saying in chorus: “And once! And two! And three!". On the count of three, those standing in the center turn their heads to the sides. If they looked in different directions, then the driver kisses (usually on the cheek), the one who left, if in one direction, they shake hands. After that, the driver stands in a circle, and the one who leaves becomes the driver.
There is also a version of the game in which for the representatives of the stronger sex, spinning in the center, the words “Aram-shim-shim, ...” are replaced with “Wider, wider, wider circle! He has seven hundred girlfriends! This one, this one, this one, this one, and this one’s beloved!”, although in general it doesn’t matter.
When playing the game at a younger age, it makes sense to replace kisses with scary faces that the two in the center make each other.

And I'm going

The players stand in a circle facing inward. One of the seats remains free. The one who is standing to the right of the free space says loudly “And I'm going!” and goes to it. The next one (that is, the one who is now standing to the right of the empty seat) says loudly “Me too!” and goes to it, the next one says "And I'm a hare!" and also occupies a place on the right. The next one, passing, says “And I'm with ...”, and calls someone from those standing in a circle. The task of the one who was called to run across to an empty seat. In this game, you can add a driver who will wedge into an empty seat when someone thinks too long.

Game "Flashlights"

This game is played by 2 teams. Each team has 3 yellow balls. At the command of the presenter, the audience begins to pass the balls from hand to hand from the first row to the last. You need to pass the balls (fire) with your hands up and return them back in the same way without extinguishing the fire (i.e. without bursting the ball).

Contest "Who will collect coins faster"

The competition is attended by 2 people (more possible). Game coins made of thick paper are scattered on the site. The task of the participants is to raise money blindfolded. The winner is the one who collects more coins faster and more. This contest can be repeated 2-3 times.

Rain

Players are freely placed in the room. With the beginning of the text, everyone performs arbitrary movements. With the last word “stopped”, all movements stop, the participants in the game seem to freeze. The leader, passing by them, notices the one who has moved. He is out of the game. A wide variety of movements can be used, but always standing still. At the end of the game, the host also notes those who performed the most beautiful or complex movements.
Text:
Rain, rain, drop
water saber,
I cut a puddle, I cut a puddle,
Cut, cut, did not cut
And tired, and stopped!

Surprise

A rope is pulled across the room, to which are tied with strings
various small prizes. The children are blindfolded in turn,
scissors and they cut off their prize with their eyes closed. (be
Be careful not to leave children alone during this game!).

cockroach race

For this game, you will need 4 matchboxes and 2 threads (based on two participants). The thread is tied to the belt in front, a matchbox is tied to the other end of the thread so that it hangs between the legs. The second box is placed on the floor. Swinging, like a pendulum, the boxes between the legs, the participants must push the boxes lying on the floor. Whoever completes the predetermined distance faster is considered the winner.

Fishing

A deep plate is placed on the chair, the participants must take turns throwing a button or a cork from a bottle into it from a distance of 2-3 meters, trying to hit it so that the button remains in the plate.
This simple game is very captivating and captivating for children.

watchman

The guys sit on chairs so that a circle is formed. Behind each person seated on a chair there must be a player, and one chair must be free. The player standing behind him must wink discreetly at any of those sitting in a circle. All seated competitors must face the player with the free chair. The seated participant, seeing that he winked, must quickly take a free seat. The functions of the players standing behind the seated ones are not to let their players go to the empty seats. To do this, they only need to put their hand on the shoulder of the seated person. If the "watchman" did not release the "fugitive", they change places.

One - knee, two - knee

Everyone sits down on the chairs again in a tight circle. Then everyone should put their hand on the right knee of the neighbor on the left. Have you put it down? So, and now, starting with the leader, clockwise along all the knees, in turn, a light clap of the hand should pass. First - the right hand of the leader, then the left hand of his neighbor on the right, then the right hand of the neighbor on the left, then the left hand of the leader, etc.
The first round is held so that the guys understand how to act. After that the game starts. The one who made a mistake during the game removes the hand that either delayed with its clap or produced it earlier. If the player removes both hands, he leaves the circle and the game continues. To complicate the task, the counselor, faster and faster, gives an invoice for which cotton should be produced. The last three players left win.

figures

The players become in a circle. A rope is stretched inside the circle, for which everyone is holding hands. The facilitator explains what is necessary with closed eyes, without opening hands, to build a square, an equilateral triangle, a star, using only oral conversations.

For this exciting game, you need to write various tasks for guests on pieces of paper that look like exam tickets. Those who wish pull a ticket and depict a given situation. Fun is guaranteed.
Task options: Draw
1. A child whose toy was taken away.
2. A person who is photographed on the cover of a magazine.
3. Child on the beach.
4. Model on the catwalk.
5. A person who is late for the train.
6. Dad under the windows of the hospital.


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"Chain"

This will amuse any participants, both children and adults. You can make a competition and two teams, you can just arrange fun game. So, all participants receive small pieces of paper; each writes two words on a piece of paper: any two parts of the body. Any. For example " ear-nose”, “eye-hand” ... When adults play, you can write EVERYTHING (I emphasize)); Then all the sheets are collected in a hat or bag.
Next, the host takes out pieces of paper one by one for each specific player and reads aloud. Task for participants: line up in a chain, touching each other with the indicated parts of the body and stand. At least a little bit.

If there are two teams, then they can exchange tasks and compete among themselves, who will build the chain faster and stay in this position longer.


526

Game "Confession"

In the hands of the owner of the house are two sets of cards of two colors; questions are written on the cards of a dark color, on the cards
light - answers. Guests are invited to choose a question for themselves, read it, then choose an answer card for themselves and
also read aloud to everyone present. The meaning of the game is that any answer is suitable for any question, it is important
only to match the number of questions with the number of answers.

Sample questions for cards.
1. Does your loved one make you jealous?
2. When do you have to smile?
3. Do you compliment your boss?
4. Are you afraid of prison?
5. How often do you put wine on the table?
6. How often do you sort things out with your fists?
7. Do you respect alcohol?
8. Do you enjoy erotica?
9. Do you remember those who loved you before?
10. Do you dream of winning a car?
11. How often do you step on the feet of others?
12. How often do you fight with your friends?
13. Are you jealous of your other half?
14. Is your character unbearable to others?
15. Do you like to enjoy food?
16. Do you like to play the fool?
17. How often do you remember your loved one?
18. Do you spend your hard-earned money on trifles?
19. Do you want to go to America?
20. Do you hide your left-hand earnings from your family?
21. Do you use obscene words in a conversation?
22. Do you believe in love at first sight?
23. Do you experience fatigue from work?
24. Do you criticize our government?
25. Are you capable of noble deeds?
26. Are you patient and well-mannered to the best of your ability?

Sample answers.
1. There was not and will not be.
2. Let's talk about this without witnesses.
3. I am ashamed to ask such questions, knowing my character.
4. This is the most pleasant thing for me.
5. Only when in a bad mood.
6. Of course, and more than once.
7. It happens, but only at night.
8. Every day, and more than once.
9. Whenever I go to bed.
10. Had to suffer from it.
11. Only awake and in slippers.
12. Exclusively in a restaurant.
13. And under torture I will not tell.
14. This is my hobby.
15. Once a day I allow myself this pleasure.
16. It was once.
17. When there are guests in the house.
18. Of course, otherwise it would be uninteresting to live.
19. Not without it.
20. This is my secret, I do not want others to know about it.
21. If there is no second half nearby.
22. When kicked out of the house.
23. This topic is unpleasant for me.
24. When my relatives do not see.
25. At night under the covers.
26. Only in thoughts.



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Go there, I don't know where

Signs are prepared with arbitrary inscriptions, meaning a place. For example - Shop, School, Hospital, Forest, Sauna, Disco...
Several chairs are placed in a row with their backs to the audience. By the number of chairs, players are invited to sit down, and signs are attached to the backs of the chairs with adhesive tape, which the players should not see. If the chairs are without backs, with the permission of the players, the plates are attached to their clothes with safety pins.
The host asks the players a question, to which they answer in turn. At the end of the game, you can reward the one who laughed the most with his answers inappropriately and the one whose answers were closer.
Questions might be:
1. What time will you go there?
2. With whom will you go there?
3. What will you do there?
4. How long will you stay there?
5. What will you eat there?
6. Will you go there again?


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maternity hospital

Two guests are invited, who will portray newly-made mothers, and with the help of gestures, try to convey the necessary information, supposedly from the window of the maternity hospital. The rest of those present will have to guess their gestures. Whoever is better able to tell the guests about the baby wins.
Information is written down on paper.

Option 1.
Boy. Looks like dad. The eyes are mother's. Hair blonde. Eats well.

Option 2.
Girl. Beautiful. The eyes are blue. Mother's nose. Calm, sleeps all the time.


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Guess the guest

Game for all guests.
All the guests write something good about the birthday man on pieces of paper (what he loves, what he dreams about, what he is ...).
Warn in advance. what good writing is.
Put in one pile.
And after the birthday boy reads and guesses
where is the record.


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Find a couple

In advance, you need to prepare leaflets with inscriptions of animals in pairs, each animal is male and female.
Players are divided into girls and boys.
The rules of the game are announced.
Each group is given leaflets with inscriptions of animals of the corresponding sex. Scattered leaves - no one knows who has who.
The essence of the game is to unfold the leaves to read your animal and start making the sounds of your animal on “one, two, three”. You need to find your mate, having found it, squat down (it’s funnier to squat if the guests are cheerful) and join hands. Whichever pair will be the last one has lost and is out of the game.
And so on until one pair remains.
Or more fast option games in one run, The first couple that sat down - makes some kind of phantom last.


Contests and birthday games
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Most observant

A game for the most observant.
Who will name the longest word from the items and dishes on the table?
Who will name the shortest word?
The most exotic food ingredient?
How many guests are at the party?
Who came to the party first?
What is the brightest item on the table?
How many flowers are on the windowsill in this room?
What color is the wallpaper in the hallway?
How many plates are on the table?
What is the smallest item on the table?
Which one is the biggest?...

For the correct answer, give out hearts or other blanks - whoever has the most at the end of the game - he receives a prize.


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"ball, hold on"

The stupidest competition, which is very suitable for a slightly tipsy company. However, it is suitable for any company that wants to have fun without making much effort. All that is needed for this competition is a lot of balloons, which the host will have to prepare in advance. The whole fun is that each participant keeps his ball in the air for as long as possible without touching it with his hands. You can complicate the task by forcing the participants to blow on the balloon, thereby keeping it in the air. The smartest one wins!


188

Napkinball

In advance, you need to prepare a pack of white napkins for this game. Better two.
From napkins you need to crumple a snowball and throw it into a bucket,
in a box (which the owners will prepare).
Whoever throws the most snowballs wins.
You can make two baskets or boxes for snowballs.
Snowballs are not taken back from the baskets (boxes).


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Congratulations: 46 in verse (12 short)

If a holiday that you have been waiting for a whole year, namely a birthday, is about to happen, you need to think about how and how you will entertain your guests. Of course, you can invite them to sing karaoke, watch a spectacular show or dance a lambada, but, you see, this is not enough for an incendiary and not boring holiday. We need excitement, a competitive note and motivation! Therefore, we offer 25 of the most funny contests birthday for cheerful company! Here's what will turn your holiday into one of the most unforgettable days!

1) Competition "Celebrities"

This is a raffle contest. The host chooses any participant from the guests. The player must turn away, and the host shows the guests a card with a photo of a celebrity. At the same time, the player is given the task to guess the animal by asking the guests leading questions, which can only be answered with “yes” or “no”. For example, the host shows the guests a photo of Anna Semenovich, and the player starts asking questions:

  • does he have claws?
  • is he a predator?

Fun guaranteed!

2) Competition "Patter"

Let's start our fun birthday contests with a simple one. Two participants are invited to participate. Their task is to say as many words as possible on a particular topic in one minute. The competition is complicated by the fact that each player has his own theme. The facilitator notes the time and then counts the number of words.

3) Competition "Pesnyary"

A variation of the previous competition, only the players do not say words, but sing songs - each his own. The one who fails will lose.

4) Competition "Article"

Several people are invited to participate. Each of them is given the same text and a pencil. You can cut and copy an article from a newspaper or print it from the Internet. The task of the contestants is to find and underline one word, for example, “or”. The first one to underline all the right words wins.

5) Competition "Knot"

Several guests are invited to participate. Each player is given two ropes, which they must tie as tightly as possible. Then the leader says that the ropes need to be untied. The one who does it faster than the rest wins.

6) Competition "Candle"

Each contestant is given an apple, a candle and a lighter. At the leader's command, the players light a candle and start eating an apple. But you can only eat if the candle is burning. Therefore, the participants try to do several things at the same time: eat an apple, try to blow out the neighbor's candle and not let theirs go out. The first person to eat the fruit wins.

7) Competition "Comedians"

Funny birthday contests for the company are a great way to entertain guests. The next one is an elimination joke contest. Participants sit on chairs, on the backs of which the theme of the joke is written: about Vovochka, Cheburashka, Stirlitz, etc. Chairs stand with their backs to the audience. The contestants take turns "poisoning" jokes on the chosen topic. Whoever cannot remember the story is out. The winner is awarded the title "Humorist of the Year" and a diploma.

8) Contest "Boxes"

Several guests are invited to participate. The task of each is to bend the arm at the elbow, raise the latter, and put a box, empty or with matches, in the place of the fold. Then the boxes must be thrown by hand and caught in the same place. The competition can be made more difficult by trying to catch the boxes with the other hand or with both elbows for two boxes.

9) Competition "Treasure"

For the competition, you need to prepare some kind of treasure, for example, a cake or a case of beer (it all depends on the traditions and preferences of the company). The facilitator must hide the treasure and come up with clues with which the participants can find the treasure. Two teams participate (more possible). Whichever team finds the treasure first wins. Of course, you can announce that friendship has won, and share the treasure among everyone, without forgetting the leader.

10) Contest "Nat"

Any number of players participate, among which the driver is chosen - "grandfather". "Grandfather" becomes his back to the rest of the participants, and they are located in a semicircle. They are given a tennis ball, which will act as a testicle. While the music is playing, the contestants pass the ball to each other. As soon as the music stops, all participants sit on the floor. "Grandfather" turns around and tries to guess which of the players in this moment is a "mother". If you guessed right, then the driver becomes in a semicircle, and the “hen” becomes the “grandfather”. If not, the game continues.

11) Competition "Fate"

The competition will be interesting if the company is of different sexes. Before the competition, each man is assigned a number, and the girl is assigned a letter. The leader plays the role of a psychic. All players sit in a circle around the leader, who begins to call out a combination of a letter and a number, for example, "A5". The girl with the letter "A" has to jump up and kiss the guy with the number "5" on the cheek. But the guy must have time to catch her before the kiss. If this happens, then a pair is formed. If he didn’t have time, then he sits in the place of the leader.

12) Competition "Cycling"

For the competition you need children's tricycles and good mood. Both individual players and teams can participate. The task of the contestants is to cover the given distance as quickly as possible. Those who complete the task first win. The competition is not difficult, but the picture of how adult uncles and aunts drive a small transport for children will give a lot of fun and laughter.

13) Competition "In position"

Birthday contests for an adult company can be as fun as this one. The competition will make the representatives of the stronger sex feel like pregnant women in the last trimester. An inflated balloon is attached to the stomach of each participant with adhesive tape. After that, the players need to collect the scattered matches from the floor, not forgetting about the "belly" - the ball should not burst. Whoever successfully completes the task and collects the most matches is declared the winner.

14) Competition "Catch, fish"

For the competition, you need to prepare plastic or wooden sticks tied with a long rope. A fish (smoked or salted) is tied in the middle of the rope. Two participants wind the rope around the sticks. Whoever “catch” the fish faster will get it.

15) Competition "Heads"

There are two men in the competition. The ends of one scarf are tied around their heads. Participants sit on chairs or stools opposite each other. The task of the players is to force the opponent to get up from the chair by pulling the scarf over his head.

Instead of a scarf, you can use a thick thread that is put on the ears of the contestants. The victory in both cases goes to the one who remains sitting on the chair.

16) Competition "Palindrome"

Participants are invited to guess and find the objects in the room, pronounced by the leader in the form of words in reverse. For example, nanab, nakats, oniv, etc. The winner will guess the largest number of words, and guessing the prize can also be encrypted.

17) Competition "Paper connection"

Competitors are divided into pairs, who receive newspapers with two holes cut. Then the man and woman insert one leg into these slots and run to the finish line. The winner is the pair that reaches the finish line first, and the newspaper should not tear.

18) Marlboro Boy Contest

Fun birthday contests like this one require some effort, so make sure you get a decent reward. Two participants become face to face, after putting a banana in their pocket. On command, you need to quickly get it, clean it well and eat it - whoever is faster wins.

19) Competition "Best reticule"

Before entering the competition, guests check their bags and purses, as they will need to calculate the number of points scored for their contents: 20 points for each item of type mobile phone, photos of relatives, a penknife, a flashlight, exercises, chocolates, etc. 15 points each - for a pencil, a plate of headache pills, a plastic bag, powder, lipstick, a lighter, etc. The winner will have the most points.

20) Competition "Taste of beer"

Fans of the foamy drink take part in the competition, who are invited to guess the approximate type of beer and the number of degrees in it with the help of a few sips. After the versions voiced by the players, the presenter announces that the beer was non-alcoholic, and the one who guessed the “true degree” is awarded a bottle of vodka with the words: “The best dish for beer is vodka!”.

21) Competition "The Art of Seduction"

Several male participants need to be blindfolded with rubber or hockey gloves to put on their feet women's nylon tights or fishnet stockings.

22) Competition "Almost striptease"

The girls participating in the competition dismantle pre-prepared elastic bands, sorted by size, some of which can serve as an imitation of panties, the second - stockings, the third - gloves and other analogies of women's accessories. When the music starts, women need to dance as erotically as possible and pull off their elastic bands, while the attention of men will be at the highest limit. According to the results of the striptease competition, the Best Sexy is determined, and awards are given to the rest of the participants - Seductive Ass, Sexiest Legs, Best Bust, and so on.

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